VgaGames4 - image man-pages

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vg4->image->tobase64()

Convert image to base64.

SYNTAX
VG_BOOL vg4->image->tobase64(const struct VG_Image *imgp, VG_BOOL noalpha, char **encdata, size_t *encsize)

FUNCTION PARAMETERS
imgp Image
noalpha If set to VG_TRUE, opaqueness will be discarded (set alpha to 255)
encdata For returning encoded data (with terminating 0), (must be freed with free())
encsize For returning number of bytes in encdata (without terminating 0)

RETURN VALUE
Returns boolean: - VG_TRUE: OK - VG_FALSE: Error

DESCRIPTION
Convert image to base64 (e.g. for text control-command "img") The format of the encoded image will be PAM with RGB or RGB_ALPHA.