vg4->input->key_pressed()
Check if a key is pressed.
SYNTAX
VG_BOOL
vg4->input->key_pressed(int keyref)
FUNCTION PARAMETERS
keyref | key-entry reference-number |
RETURN VALUE
Returns boolean:
- VG_TRUE: Pressed
- VG_FALSE: Not pressed
DESCRIPTION
Check if a key is pressed.
As the key-entry is checked, it refers to all its related events,
i.e. keyboard or gamecontroller(s) events.
As long as the key is pressed, this function returns VG_TRUE.
SEE ALSO