vg4->input->key_setgc()
Set a gamecontroller button- or axis-code for a key-entry.
SYNTAX
void
vg4->input->key_setgc(int keyref, int gcid, int keycode)
FUNCTION PARAMETERS
keyref | key-entry reference-number |
gcid | Gamecontroller-ID or 0 = all gamecontrollers |
keycode | VG_INPUT_NOKEY or one of VG_INPUT_GCBUTTONS/VG_INPUT_GCAXES |
DESCRIPTION
Set a gamecontroller button- or axis-code for a key-entry.
After a key-entry was inserted with vg4->input->key_insert(),
use this function to set it to a gamecontroller event.
SEE ALSO