VgaGames4 - object man-pages

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vg4->object->destroy()

Destroy an object-instance.

SYNTAX
void vg4->object->destroy(void *vgame, unsigned int instanceid)

FUNCTION PARAMETERS
vgame Private structure of the game, or NULL if not existing
instanceid Instance-ID

DESCRIPTION
Destroy an object-instance. If the object-instance has a parent-instance-ID, the f_childexit of the parent-object-instance will be called, if it exists. If the object-instance has set the f_free() function, it will be called to free the the private structure opriv (its contents and itself). The object-instance will be automatically deleted from all collision-tags.

SEE ALSO
vg4->object->destroy_objid() vg4->object->destroyall()