VgaGames4 - object man-pages

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vg4->object->destroy_objid()

Destroy all object-instances of an object-ID.

SYNTAX
void vg4->object->destroy_objid(void *vgame, const char *objid, int subid)

FUNCTION PARAMETERS
vgame Private structure of the game, or NULL if not existing
objid Object-ID, or NULL = all object-instances
subid Sub-ID for object-ID, or 0 = don't check sub-ID

DESCRIPTION
Destroy all object-instances of an object-ID. This function does all the stuff vg4->object->destroy() does, but for all object-instances which belong to the object with objid.

SEE ALSO
vg4->object->destroy() vg4->object->destroyall()