Window functions
Manage window.
- Enumerations and Structures
- VG_POSITIONS
- VG_WINDOW_SCALES
- VG_WINDOW_SIZES
- struct VG_Position
- struct VG_Rect
- Opening and closing
- vg4->window->open()
Open window. - vg4->window->reopen()
Reopen window. - vg4->window->close()
Close window. - Window properties
- vg4->window->getparameters()
Get parameters of the window. - vg4->window->getsize()
Get virtual size of the window. - vg4->window->getbrightness()
Get common window brightness. - vg4->window->setbrightness()
Set common window brightness. - vg4->window->getattr()
Get window attributes. - vg4->window->setattr()
Set window attributes. - vg4->window->scale_params()
Set scaling parameters. - Modifying window contents
- vg4->window->clear()
Clear window. - vg4->window->copy()
Copy image onto window. - vg4->window->fill()
Fill window with a color. - vg4->window->draw_point()
Draw a pixel onto window. - vg4->window->draw_points()
Draw pixels onto window. - vg4->window->draw_line()
Draw a line onto window. - vg4->window->draw_rect()
Draw a rectangle onto window. - vg4->window->draw_circle()
Draw a circle onto window. - Miscellaneous window functions
- vg4->window->flush()
Flush contents to window. - vg4->window->shake()
Set a short shaking of the window - vg4->window->clone()
Clone window contents into image. - vg4->window->screenshot()
Save a screenshot of the actual window to a file. - Environment variables
- VG_IO_LIBRARY
IO-library to load, e.g. "SDL2". Currently supported libraries: - SDL2 - SDL3 If empty use first found IO-library. - VG_RENDERER
Renderer to use, e.g. "opengl" or "software". Defaults to a suitable accelerated renderer. - VG_NO_INFO
Whether print no info messages to stderr. Values: - 0: print (default) - 1: print not - VG_NO_WARNING
Whether print no warning messages to stderr. Values: - 0: print (default) - 1: print not - Environment variables for debugging
- VG_DUMP_ON_EXIT
Whether show dumps when calling VG_dest(). - 0: no (default) - 1: yes, to stdout - 2: yes, to stderr - VG_FILM_DUMP
Concerning playing films. Values: - 0: play film (default) - 1: dump and play film - 2: only dump film
Example 


example.c /* open window and draw a circle, then again with window properties set to grey color */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <unistd.h> #include <errno.h> #include <vgagames4.h> int main(int argc, char **argv) { int winw, winh, radius; struct VG_ImagecopyAttrPixel wattr_pixel; (void)argc; (void)argv; /* initialize VgaGames library */ if (!VG_init("window-example")) { exit(1); } /* open window with low size and best (integer) scaling */ if (!vg4->window->open(VG_WINDOW_SIZE_LOW, VG_WINDOW_SCALE_BEST)) { VG_dest(); exit(1); } /* get (virtual) size of the window */ vg4->window->getsize(&winw, &winh); /* +++ first draw a yellow circle onto a blue background +++ */ /* clear window and fill it with blue color */ vg4->window->clear(); vg4->window->fill(VG_COLOR_BLUE); /* draw a yellow filled circle at the center of the window */ radius = (winw > winh ? winh : winw) / 4; vg4->window->draw_circle(winw / 2, winh / 2, radius, VG_COLOR_YELLOW, VG_TRUE); /* flush window contents and wait 3 seconds */ vg4->window->flush(); sleep(3); /* +++ now set window to grey and draw the circle again +++ */ /* set window attributes to grey color */ VG_IMAGECOPY_ATTRPIXEL_DEFAULT(&wattr_pixel); wattr_pixel.pixelcolor = VG_PIXELCOLOR_GREY; vg4->window->setattr(&wattr_pixel); /* clear window and fill it with blue color */ vg4->window->clear(); vg4->window->fill(VG_COLOR_BLUE); /* draw a yellow filled circle at the center of the window */ radius = (winw > winh ? winh : winw) / 4; vg4->window->draw_circle(winw / 2, winh / 2, radius, VG_COLOR_YELLOW, VG_TRUE); /* flush window contents and wait 3 seconds */ vg4->window->flush(); sleep(3); /* destroy and exit */ VG_dest(); exit(0); } Makefile CFLAGS = -W -Wall -O2 VGAG_CFLAGS = `vgagames4-config --cflags` VGAG_LIBS = `vgagames4-config --libs` example: example.o $(CC) $(CFLAGS) example.o $(VGAG_LIBS) -o example example.o: example.c $(CC) $(CFLAGS) $(VGAG_CFLAGS) -c example.c clean: rm -f example example.o