struct VG_Rect
A rectangle, with the origin at the upper left corner.
ELEMENTS
int x | x-position at left upper corner (horizontal direction) |
int y | y-position at left upper corner (vertical direction) |
int w | Width (horizontal direction) |
int h | Height (vertical direction) |
EXAMPLE
/* Draw a filled yellow rectangle onto the window at window-position 10/20 * with a width of 100 pixels and a height of 50 pixels */ struct VG_Rect rect; rect.x = 10; rect.w = 100; rect.y = 20; rect.h = 50; vg4->window->draw_rect(&rect, VG_COLOR_YELLOW, VG_TRUE);