NAME
====
vg_sound_stop() - stop a (group of) playing soundfile(s)
SYNOPSIS
========
void vg_sound_stop(const char * sgname, int dimi)
DESCRIPTION
===========
Stops a playing soundfile or a group of soundfiles or all.
sgname is a sound-name for a single soundfile (refer to vg_sound_attach()),
a group-name for a group of soundfiles (refer to vg_sound_gadd()),
or "ALL" for all soundfiles.
dimi is the diminuendo in seconds, how many seconds the sound
still is playing decreasing its volume, or 0=stop immediatelly.
RETURN VALUE
============
No value is returned.
SEE ALSO
========
Index
Understanding sound
vg_sound_startserver()
vg_sound_endserver()
vg_sound_attach()
vg_sound_play()
vg_sound_paus()
vg_sound_cont()
vg_sound_pate()
vg_sound_catb()
vg_sound_gclr()
vg_sound_gadd()
vg_sound_gdel()
vg_sound_volm()
vg_sound_volumename()