NAME
====
vg_sound_volumename() - install volumename (for VgaGames-system-menu)
SYNOPSIS
========
void vg_sound_volumename(const char * sgname, const char * descr)
DESCRIPTION
===========
Installes a volumename for the VgaGames-system-menu
(refer to Understanding window and key: "VgaGames-System-menu").
When you press the ESCAPE-key, entering the VgaGames-system-menu, there is
also a section for changing the sound volume.
As a default, you only can change the main volume.
But with vg_sound_volumename() you can refer a sound-name or a group-name
to a volumename, which is also displayed in the sound menu.
Changing the volume for this volumename changes the sound of its sound-name
resp. group-name.
sgname is a sound-name for a single soundfile (refer to vg_sound_attach()),
or a group-name for a group of soundfiles (refer to vg_sound_gadd()).
descr is a short description of this volumename (maximal 25 characters).
RETURN VALUE
============
No value is returned.
SEE ALSO
========
Index
Understanding sound
vg_sound_startserver()
vg_sound_endserver()
vg_sound_attach()
vg_sound_play()
vg_sound_paus()
vg_sound_cont()
vg_sound_pate()
vg_sound_catb()
vg_sound_stop()
vg_sound_gclr()
vg_sound_gadd()
vg_sound_gdel()
vg_sound_volm()